﻿using UnityEngine;
using UnityEngine.UI;

public class TongXunLu_Cell : MonoBehaviour
{
    public Image Head;
    public Text t;
    public Button btn;
    private void Start()
    {
        btn.onClick.AddListener(delegate
        {
           GameObject.Find("GameManager").GetComponent<DetailFindText>().Refresh(this.gameObject.GetComponent<TongXunLu_Cell>().t.text.ToString());
        });
    }
}
